Remote/Yerevan/Cyprus

Senior / Principal DevOps Engineer

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About the role

We are developing Pixel Gun 2, a global multiplayer shooter with real-time PvP and cross-regional infrastructure.

For us, DevOps is part of the gameplay experience.
Latency, stability, and scalability directly affect how the game feels for players.

We are looking for a Senior / Principal DevOps / SRE Engineer who can build and operate game server infrastructure, launch new regions quickly, and make decisions based on real production and player metrics.


What you will do

  • Design, build, and evolve Kubernetes-based infrastructure for game servers.

  • Work with game server orchestration (Agones or similar solutions).

  • Operate infrastructure across dev / stage / production environments.

  • Launch and scale infrastructure in new regions worldwide.

  • Contribute to multi-region and multi-cloud architecture.

  • Optimize infrastructure for latency and real-time workloads.

  • Improve automation, CI/CD, and developer self-service.

  • Maintain strong observability: metrics, logs, alerting, incident response.

  • Collaborate closely with engineers, game designers, and product teams.


What we expect

  • Hands-on production experience with Kubernetes.

  • Experience with or strong understanding of Agones (or similar).

  • Solid knowledge of Linux, networking, and system performance.

  • Experience working with multiple cloud providers (AWS, GCP, and/or others).

  • Ability to choose infrastructure based on region, latency, and load, not habit.

  • Experience with monitoring and logging (Prometheus, Grafana, or equivalents).

  • Scripting and automation skills (Bash, Python, or Go).

  • Understanding of GitOps / IaC principles.

  • Ownership mindset and comfort working with ambiguity.


Nice to have

  • Experience launching or operating infrastructure in China.

  • Background in real-time multiplayer or shooter games.

  • Running Kubernetes at scale (multi-cluster, autoscaling).

  • SRE mindset toward reliability and incident management.

  • Interest in growing toward infrastructure leadership.


Why Cubic Games

  • A globally scaled multiplayer project with real production challenges.

  • Infrastructure decisions that directly impact gameplay.

  • Freedom to influence architecture and technical direction.

  • Growth of responsibility together with the project.

  • A team where DevOps is a true partner to product and engineering.

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