Pixel Gun 2 is a PvP free-to-play shooter currently in active development.
The project has been in production for about a year: part of the UI/UX is already implemented, while a significant portion of features and screens will be designed from scratch.
We are looking for a Lead UI/UX Designer to take ownership of the UI/UX direction, evolve existing solutions, and scale the interface together with the product.
Own the UI/UX direction of the project and ensure consistency and quality.
Lead and mentor the UI/UX team.
Design and deliver key features end-to-end (from UX flows to final implementation).
Maintain and evolve the design system.
Collaborate closely with developers and QA on UI integration and performance.
Improve UI/UX workflows and documentation.
Apply modern tools, including AI, to improve speed and quality.
Experience as a Lead UI/UX Designer or Senior UI/UX Designer with leadership responsibilities.
Strong hands-on UI/UX skills and ownership mindset.
Experience working with existing interfaces and building new ones from scratch.
Solid understanding of UI systems, consistency, and design patterns.
Experience with F2P or live-service products.
Portfolio with real UI/UX cases and clear personal contribution.
Experience with cross-platform projects (mobile / PC / consoles).
Experience working with Unity UI.
Mentoring or team leadership experience.
Product and Game Design teams.
UI/UX Designers and UI Tech specialists.
Development, QA, and Production teams.
If you’re a system-oriented UI/UX leader who enjoys working on a live product and taking responsibility for real results — we’d love to hear from you.