Cubic Games is a game development studio within the GDEV holding. We’ve grown from a small team into a leading game studio with 160+ specialists. Our mission is to create unique pixel-style games - including Pixel Gun 3D, played by 3M+ monthly active users.
We’re looking for a 3D Artist - someone who can take voxel-style concepts and turn them into polished, game-ready assets, owning the full pipeline from modeling and optimization to integration in Unity. This role is hands-on, highly collaborative, and directly impacts how the game looks and feels.
Optimize voxel concepts and bring them to final, game-ready assets for the project.
Own the full content pipeline: preparation and integration into Unity, final tweaks, and troubleshooting when needed.
When required, create or refine models based on 2D concepts.
Strong understanding of 3D modeling: creating and optimizing models.
Rigging and animation skills.
Experience working with Unity.
Confident proficiency in Blender.
Experience with voxel editors such as MagicaVoxel or Qubicle.