Remote/Yerevan/Cyprus
Game Designer Feature Owner
APPLY
Cubic Games is a part of GDEV gaming and entertainment powerhouse: Nexters, Royal Ark, Game Gears. We started as a small team in 2012 and have since evolved into a thriving game development studio.
Our mission is crystal clear: we specialize in creating distinctive pixel games. Our team is looking for a level designer to work on our flagship project, Pixel Gun 3D. This popular shooter is played by over 5 million users worldwide every month.
We are looking for a Game Designer who will take ownership of key features and contribute to the development of our ambitious, unannounced cross-platform shooter with unique mechanics. This role offers an opportunity to work in a creative and collaborative environment where new ideas are encouraged.
Why This Role Is Exciting
- You will be part of a team that values creativity, collaboration, and innovation.
- Work on a high-potential shooter project with fresh and unique gameplay mechanics.
- Your contributions will directly impact millions of players, as we already have a large and active community.
Responsibilities
- Own the full lifecycle of features, from concept and GDD to release and post-analysis.
- Design and refine meta-systems such as progression, monetization, Battle Pass, events, and LiveOps.
- Collaborate with data analysts to evaluate metrics, form hypotheses, and implement improvements.
- Work closely with designers, programmers, and artists to integrate features seamlessly into the game.
- Optimize and enhance existing mechanics to improve retention, engagement, and monetization.
What We Are Looking For
- Experience in feature ownership, managing the full development cycle from concept to post-launch analysis.
- Deep understanding of systemic game design and the interplay between various game mechanics.
- Ability to break down mechanics, analyze their impact on key metrics, and refine them accordingly.
- Strong systems thinking with the ability to evaluate how mechanics affect the overall gameplay experience.
- Experience with balancing, progression systems, core game loops, and monetization mechanics.
Requirements
- Proficiency in writing structured and detailed GDDs.
- Strong communication and teamwork skills, with the ability to align with different departments.
- Solid understanding of mobile game development and key industry metrics.
- Passion for action games and shooters.
- Experience working with game engines.
What we offer:
-
Official employment according to the Labor Code of Armenia or Cyprus, or a remote work contract.
-
Flexibility in choosing the workplace: remote work or visiting offices in Armenia or Cyprus as desired.
-
Relocation package and assistance with obtaining residence permits in Armenia, including for family members.
-
21 working days of vacation, 3 additional days off per year, and sick leave compensation up to 100%.
-
Comprehensive Health Insurance from the first working day in Armenia or Cyprus.
-
Professional Development Support: course, conferences, and opportunities to participate in department workshops and masterclasses.
-
Corporate online and offline events and presents for various holidays.