Remote/Yerevan/Cyprus

Game Designer Feature Owner

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Cubic Games is a part of GDEV gaming and entertainment powerhouse: Nexters, Royal Ark, Game Gears. We started as a small team in 2012 and have since evolved into a thriving game development studio. 

Our mission is crystal clear: we specialize in creating distinctive pixel games. Our team is looking for a level designer to work on our flagship project, Pixel Gun 3D. This popular shooter is played by over 5 million users worldwide every month.

We are looking for a Game Designer who will take ownership of key features and contribute to the development of our ambitious, unannounced cross-platform shooter with unique mechanics. This role offers an opportunity to work in a creative and collaborative environment where new ideas are encouraged.

Why This Role Is Exciting

  • You will be part of a team that values creativity, collaboration, and innovation.
  • Work on a high-potential shooter project with fresh and unique gameplay mechanics.
  • Your contributions will directly impact millions of players, as we already have a large and active community.

Responsibilities

  • Own the full lifecycle of features, from concept and GDD to release and post-analysis.
  • Design and refine meta-systems such as progression, monetization, Battle Pass, events, and LiveOps.
  • Collaborate with data analysts to evaluate metrics, form hypotheses, and implement improvements.
  • Work closely with designers, programmers, and artists to integrate features seamlessly into the game.
  • Optimize and enhance existing mechanics to improve retention, engagement, and monetization.

What We Are Looking For

  • Experience in feature ownership, managing the full development cycle from concept to post-launch analysis.
  • Deep understanding of systemic game design and the interplay between various game mechanics.
  • Ability to break down mechanics, analyze their impact on key metrics, and refine them accordingly.
  • Strong systems thinking with the ability to evaluate how mechanics affect the overall gameplay experience.
  • Experience with balancing, progression systems, core game loops, and monetization mechanics.

Requirements

  • Proficiency in writing structured and detailed GDDs.
  • Strong communication and teamwork skills, with the ability to align with different departments.
  • Solid understanding of mobile game development and key industry metrics.
  • Passion for action games and shooters.
  • Experience working with game engines.

What we offer:

  • Official employment according to the Labor Code of Armenia or Cyprus, or a remote work contract.

  • Flexibility in choosing the workplace: remote work or visiting offices in Armenia or Cyprus as desired.

  • Relocation package and assistance with obtaining residence permits in Armenia, including for family members.

  • 21 working days of vacation, 3 additional days off per year, and sick leave compensation up to 100%.

  • Comprehensive Health Insurance from the first working day in Armenia or Cyprus.

  • Professional Development Support:  course, conferences, and opportunities to participate in department workshops and masterclasses.

  • Corporate online and offline events and presents for various holidays.

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